Tobosoksini Games

500 Wishlists and Counting – A Milestone for Head North: The Inevitable

Today marks a small but meaningful milestone for Head North: The Inevitable — the game has reached 500 wishlists on Steam! When I first began developing Head North, I honestly didn’t know what kind of reception it would get. As an indie developer working late nights after my full-time job, every wishlist, every comment, and […]

500 Wishlists and Counting – A Milestone for Head North: The Inevitable Read More »

Turning Setbacks into Success: My Journey to Publishing ‘Dynamic Closing Credits’ on Unreal Engine Marketplace

As an indie game developer, I’ve always been passionate about creating unique and valuable tools for the gaming community. My recent journey of submitting a product to the Unreal Engine Marketplace has been a testament to perseverance, learning, and growth. After my first submission was rejected, I used the feedback to refine my approach, which

Turning Setbacks into Success: My Journey to Publishing ‘Dynamic Closing Credits’ on Unreal Engine Marketplace Read More »

My First Unreal Engine Marketplace Submission: A Learning Experience

Being as a hobbyist indie game developer, I’ve always sought opportunities to showcase my work and reach a broader audience. Recently, I took a significant step in that direction by submitting my first-ever product to the Unreal Engine Marketplace. Excited and hopeful, I eagerly awaited the outcome, only to receive an email that would turn

My First Unreal Engine Marketplace Submission: A Learning Experience Read More »

error: Content is protected !!